
Quick Facts |
Government: |
| The actual government of Rhydin
Town is an oligarchy*, but the "powers that be" are
anonymous to the masses. Rumors abound that they remain secret because
they are involved in activities, which many would consider improper.
Others insist that it's some great conspiratorial secret society.
Whatever the case, most of the residents of Rhydin Town enjoy a
level of affluence that is not shared by many who reside in the land's
more outlying areas. That being the case, while they may bemoan the
government, they seldom actually rally for any real change.
* oligarchy n : a political system governed by a few people. |
Law: |
| The Rhydin Town Patrol is a group of sentries, who do their best to keep the peace in town, but they are understaffed and underpaid and response time to a call for help can often be abysmal. There is also a Rhydin Police Department that caters to Urban Fantasy RP. |
Location: |
| In a sector of the known galaxy
located not terribly far, relativistically speaking, from the galactic
core is the Rhydin star system. A nondescript G-3 class star circled by
a large M-class planet, this system has benefited from it's position
near one of the strongest nodes of the universal Nexus. The Rhydin
system has become the focal point of both galactic culture and commerce,
a crossroads for various peoples and beliefs. The mingling of ideas
became so fabled that the system eventually earned the moniker
"center of the multiverse." It is indeed a melting pot, which
freely mixes transients from across time, space, and dimensions with the
indigenous population. The end result is a hybridization; it's nearly
impossible to isolate which aspects are "native" to Rhydin and
which are not. On the planet's surface one will find Rhydin Town. There are certainly many settlements spread out across the planet, but none so diverse as this rustic city. Incorporated untold years ago by travelers of the cosmic Nexus, it is the bustling economic center of the land. Over the years, all manner of individuals have relocated to this city and made it their home. The local lore and libraries are full of the stuff of heroes and villains ... some legendary, some not. Rhydin Town is a sprawling mass of cobblestone streets and buildings. While the Red Dragon Inn stands out as the largest and best-known fixture of town, the rest of the structures range from well-manicured manors to dirty rat-infested shanties. On the outskirts of the city, beyond the shanties and old Quonset-style huts, one may find the Star's End Spaceport nestled within a coastal valley. Tucked away behind the Dagger Mountains, the Spaceport sits on the coast of Fool's Luck Bay. The port was first established by the Rhydin oligarchy as the Land's End Port, a traditional maritime trading outpost. When spacecraft began making their way to the Rhydin system, the port was expanded and retrofitted to accommodate these new vessels. Renovations and further expansion continued for years, keeping pace with the economic growth of the area. Eventually, too, came a change in name; Land's End became Stars End. Since it's founding, the port has grown from a rough and tumble backwater outpost to a sophisticated (but perhaps rougher than it was before) community. |
Moons: |
| The planet Rhydin is a fairly large bluish sphere, a somewhat atypical M-class world. Orbiting it, beyond a ring of cosmic debris and man-made satellites, are two moons. The larger and closest of the two, Arabrab, follows a slow and steady path across the Rhydin skies. The smaller and more distant moon, Trebor, loops around the planet in a speedier (but far more elliptical) orbit. |
Nexus: |
| What is the Nexus? The universal Nexus is many things to the different people that call Rhydin "home." On it's most basic level, the Nexus is a series of worm holes and temporal rifts which undulate throughout the universe. Objects or individuals absorbed into the Nexus are liable to end up anywhere its branches reach ... but more often than not they reemerge near points in space that are close to major centers of Nexal activity. The Rhydin system is one such center of activity. On a higher level of thought, the Nexus can be regarded as shaping reality; almost assuming a deified yet non-sentient role. In places near the tendrils of the Nexus, reality is not always what it appears to be ... in fact reality can sometimes become a purely subjective concept. The skill to harness such energy is often roundly referred to as "magic." As one might infer, the Rhydin system is a place rich in this energy. |
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| Last Updated: 07/17/02 |